![]() I looked at all the curtains around me, and see how light passes through, and how lights spreads on them, how curtains behave towards light and different light conditions. Surface Properties ( Diffuse Color, Texture, Bumps, Holes, etc.We can categorize these features this way… ![]() For complex textures, I sometimes write down these features. I think this is the most important step for creating realistic materials and textures. ![]() Initial Steps Prior to Material Creationįirst step we need to make is to define the characteristic features of our material. Hello, Many people were asking me to prepare a tutorial about how to create a curtain shader and here is the mini-tutorial I promised for Ronen Bekerman Forum which has been one of the leading and creative arch-vis sites that I feel happy to take part. Discovering the passion for CG, pixela now specializes in 3D computer graphic arts production. Author: Alfa Smyrna (pixela)pixela is a freelance computer graphics artist featured many times on this blog and forums.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |